As per JNTUH syllabus
Text Book PDF
Unit 1 pdf
Unit 2 pdf
Unit 3 pdf
Unit 4 pdf
Unit 5 pdf
UNIT-1- INTRODUCTION
1.1 What Is a Design Pattern?
1.2 Design Patterns in Smalltalk MVC
1.3 Describing Design Patterns
1.4 The Catalog of Design Patterns
1.5 Organizing the Catalog
1.6 How Design Patterns Solve Design Problems
1.7 How to Select a Design Pattern
1.8 How to Use a Design Pattern
UNIT-2
A CASE STUDY: DESIGNING A DOCUMENT EDITOR
2.1 Design Problems
2.2 Document Structure
2.3 Formatting
2.4 Embellishing the User Interface
2.5 Supporting Multiple Look-and-Feel Standards
2.6 Supporting Multiple Window Systems
2.7 User Operations
2..8 Spelling Checking and Hyphenation
CREATIONAL PATTERNS:
2.9 Abstract Factory
2.10 Builder
2.11 Factory Method
2.12 Prototype
2.13 Singleton
2.14 Discussion on Creational Patterns
UNIT-3
STRUCTURAL PATTERN PART-I:
3.1 Adapter
3.2 Bridge
3.3 Composite
STRUCTURAL PATTERN PART-II:
3.4 Decorator
3.5 Façade
3.6 Flyweight
3.7 Proxy
UNIT-4
BEHAVIORAL PATTERNS PART-I
4.1 Chain of Responsibility
4.2 Command
4.3 Interpreter
BEHAVIORAL PATTERNS PART-II
4.4 Iterator
4.5 Mediator
4.6 Memento
4.7 Observer
UNIT-5
BEHAVIORAL PATTERNS PART-III
5.1 State
5.2 Strategy
5.3 Template Method
5.4 Visitor
5.5 Discussion of Behavioral Patterns
5.6 What to Expect from Design Patterns
5.7 A Brief History
5.8 The Pattern Community
5.9 An Invitation
5.10 A Parting Thought
SAMPLE QUESTION PAPERS
1
2
Text Book PDF
Unit 1 pdf
Unit 2 pdf
Unit 3 pdf
Unit 4 pdf
Unit 5 pdf
UNIT-1- INTRODUCTION
1.1 What Is a Design Pattern?
1.2 Design Patterns in Smalltalk MVC
1.3 Describing Design Patterns
1.4 The Catalog of Design Patterns
1.5 Organizing the Catalog
1.6 How Design Patterns Solve Design Problems
1.7 How to Select a Design Pattern
1.8 How to Use a Design Pattern
UNIT-2
A CASE STUDY: DESIGNING A DOCUMENT EDITOR
2.1 Design Problems
2.2 Document Structure
2.3 Formatting
2.4 Embellishing the User Interface
2.5 Supporting Multiple Look-and-Feel Standards
2.6 Supporting Multiple Window Systems
2.7 User Operations
2..8 Spelling Checking and Hyphenation
CREATIONAL PATTERNS:
2.9 Abstract Factory
2.10 Builder
2.11 Factory Method
2.12 Prototype
2.13 Singleton
2.14 Discussion on Creational Patterns
UNIT-3
STRUCTURAL PATTERN PART-I:
3.1 Adapter
3.2 Bridge
3.3 Composite
STRUCTURAL PATTERN PART-II:
3.4 Decorator
3.5 Façade
3.6 Flyweight
3.7 Proxy
UNIT-4
BEHAVIORAL PATTERNS PART-I
4.1 Chain of Responsibility
4.2 Command
4.3 Interpreter
BEHAVIORAL PATTERNS PART-II
4.4 Iterator
4.5 Mediator
4.6 Memento
4.7 Observer
UNIT-5
BEHAVIORAL PATTERNS PART-III
5.1 State
5.2 Strategy
5.3 Template Method
5.4 Visitor
5.5 Discussion of Behavioral Patterns
5.6 What to Expect from Design Patterns
5.7 A Brief History
5.8 The Pattern Community
5.9 An Invitation
5.10 A Parting Thought
SAMPLE QUESTION PAPERS
1
2
Thanks for the notes.. they are great.
ReplyDeleteThank you Bagaraju
DeleteVERY HELPFULL
ReplyDeleteThank you
DeleteThank you... 🌹🌹🌹🌹🌹🌹🌹
ReplyDeleteVery helpful
ReplyDeleteThanks
ReplyDeleteThank you all for your comments
ReplyDeleteThanks for Sharing valuble Note.
ReplyDeleteIf you are looking for B.Tech Admission 2023 Click the Link
thanks for the notes... good idea
ReplyDeletevery brilliant work
ReplyDelete